This toy is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.

Generate colorful art with mutating pixels. Have some fun with it. Post the fun image outputs here.

Based on an old program I had made a few years ago, which chugged so bad I had to record outputs and speed it up x16. I remade it with lots of optimization as to make it user-friendly. This is the result!

Tool explanations:

  • Left click in the petri dish to create mold spores, right click to destroy mold.
  • Start Spores chooses how many spores automatically generate at the beginning of a generation.
  • Variance parameters control how mold mutates as it spreads.
  • Spore Color determines color of new spores not naturally grown from existing mold.
  • Start Type determines the distribution of starting spores, and allows for vines (moving spores)
  • Grow Rate determines how likely it is with each process that mold will attempt to spread.
  • Vine Turn Rate and Vine Turn Fan determine how likely it is that a vine will attempt to change direction, and how much it will attempt to change its direction, respectively.
  • Vine Bounce determines how many times a vine will turn at the border instead of stopping.
  • Floors and Ceilings determine how high and low their respective parameters are capable of with new mold.
  • Color Cycling determines a speed at which the render shifts hue. This doesn't affect the values on the actual mold.
  • Refill on Fill/Stop on Fill determines whether or not a new generation of mold will begin on top of a filled mold screen.
  • Brush Type and Brush Size change the brush when clicking the petri dish.

If you have any suggestions, please make a post. I intend to expand the project.

StatusPrototype
CategoryTool
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorDunkelschwamm
Tagsartgame, Colorful, Experimental, Generator, Minimalist, Pixel Art, Procedural Generation, Visualization

Development log